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Animating in ImageReady
involves adding new frames in the Animation
Palette and then changing the image
data within the image accordingly using the Layers
Palette . Each frame holds the
current state of the image. For instance, if
you want a graphic to fade away you would reduce the
opacity of the Layer containing the graphic
in steps through a series of frames. After you’ve
created each frame of your animation you manipulate
and adjust timing by adding time to each frame or
particular frames. Finally, you decide if you
want the animation to loop continuously, loop a set
number of times, or play once. Let’s animate
our “staticbanner” image in ImageReady.
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{Click} the
2-Up Tab in the Image Window so you
can see the original version and apply Compression
settings to the second Preview Window.
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Ensure that the
second Preview Window is selected and use
the following Compression settings
from the Optimize Palette : Gif, Adaptive,
Diffusion, 0 Lossy, 90 Colors. Experiment
with Dither settings if you desire.
Notice that with Diffusion you can adjust
the percentage by using the Dither slider.
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If it’s not open,
select Windows/Show Animation to open the
Animation Palette . The Animation
Palette contains one Frame Thumbnail
representing the first frame.
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Our animation
involves the “and save” text moving into the banner
from off the edge and each word building up in
sequence. Use the Layers Palette
to make the Type Layers invisible.
Notice how the Type Layers also
disappear from the Frame Thumbnail.
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{Click} on
the Duplicate Current Frame button
to create a new frame and turn the visibility
of the “See Tokyo this Summer!” Layer back
on. We now have a two frame animation in
which the words “See Tokyo this Summer!” appear
in the banner. {Click} on the Play
button in the Palette’s Frame Controls
to preview your animation. Notice the abrupt
and sudden looping of the frames. We’ll
adjust this later. {Click} the Stop
button.
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Now we’re going
to animate the “Stage Left” entrance of the “and
save” text. Duplicate the current frame
and turn the visibility of the “and save” text
on. Duplicate this new frame. You
should now have 2 frames added with the visibility
of “and save” turned on in both.
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We’re going to
set the start and end position of the “and save”
text. At the moment, we have the end position,
or where we want the text to be when that part
of the animation ends. Now we have to establish
the start position. Select the first Frame
Thumbnail that contains the visible “and save”
text and use the Arrows on your keyboard to move
it off the left edge. If you cannot select
the “and save” Layer {Click}
the Original Preview Window as modifications
can only be performed with the original version
selected, not in any of the Compression
Preview Windows.
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Select both “and
save” Frame Thumbnails (Frames
3 and 4).
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{Click}
on the Tween Frames button at the bottom
of the Animation Palette .
We are going to have ImageReady generate Frames
in beTween the two frames to automatically
move the text.

The Tween dialog
box
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Examine the Tween
dialog box. Select “All Layers ”
to copy all the currently visible Layers
into the Frames that ImageReady automatically
generates. {Click} Position, Opacity
, or Effects (Layer Effects)
depending on the nature of the changes you are
making to create the animation. In this
case, we check Position. Define what
to Tween with, either Selection,
Next Frame, or Last Frame.
In this case, we are Tweening the
Frame Thumbnails we have selected
so select Selection. How many frames
do we want in beTween the first and last
frame that make up our selection? Input
“3” into Frames to Add. {Click}
OK. Examine the Animation Palette
. {Click} each Frame Thumbnail
to see the text advance in each Frame.
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{Click}
the Play button in the Animation Palette
. You’ll see the text move into the image.
Keep in mind that ImageReady does not play
the animation as quickly as it will actually play
in a web browser. To see how it really
plays you’ll have to save it and preview the file
in a browser.
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Duplicate the
last frame in the animation and turn the visibility
of the “50%” text on. We now have all of
the frames for our animation. Now we just
have to adjust the timing.
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Use the Frame
Timing drop down menu below each Frame
thumbnail to adjust the delay between each frame.
Set each frame to play for 1 second except for
those that make up the “and save” position change.
Set those frames to play at 0.1 seconds except
for the last which you should also be set for
1 second. The last frame of the animation
should be set for two or three seconds.

Frame Thumbnails
with Duration setting added to each frame.
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Select File/Save,
to save the Original version of the file
with the new changes.
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Select Files/Save
Optimized , to save the GIF version with the new
changes.
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View the GIF in
a web browser.
Congratulations!
You’ve created an animated GIF.
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