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Most
logos are actually created in vector-based programs
such as Adobe Illustrator because vector-based
artwork is scalable and suitable for print.
In most cases, you are given a copy of a company’s
logo in either .eps or .ai format. However,
since we are working exclusively in Photoshop we
will create a logo from scratch. Before doing
so however, we will review importing vector-based
files such as .eps or .ai into Photoshop and optimizing
it for the Internet.
Importing
Vector Based Logo Files
Open kimono.ai from the chapter008
folder. The Rasterize Generic EPS Format
dialog box appears. To rasterize means to
translate the vector information of a file into
a grid of columns and rows filled with pixels, in
other words, to take vector information and convert
it into bitmap information. Options include
Width and Height (in various units),
Resolution , Mode , Anti-alias
ed, and Constrain Proportions.

Rasterize
Generic EPS dialog box
Input
120 into the Width field, making sure pixels
is the unit. If Constrain Proportions
is checked, the Height field adjusts
automatically. It is very important that proportions,
particularly for logos, be maintained. Set
Resolution to 72 ppi and Mode
to RBG because we are producing for
the screen. Make sure Anti-alias ed
is checked to create smooth edges. {Click}
OK.
Vector
Based Image
Converted to a Bitmap
Examine
the image. You’ll notice that it is composed
of solid colors and sharp edges. This type
of image is typical of vector-based artwork.
Notice also that unlike opening a bitmap image,
which defaults to a “Background” Layer
, vector images default to “Layer 1” with the image
data surrounded by transparency. [ALT] + {Double-Click}
the Layer and rename it “Logo.”
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