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Photoshop
also permits you to use the various Painting Tools
to create Selections . We won’t be covering the
Painting Tools just yet. However, an introduction
to how the Painting Tools function in Quick Mask
Mode is essential.
Restore
the fudog image to its original state by
using the History Palette or by reloading
the image. {Click} the Edit in Quick
Mask Mode button on the Toolbox . Make sure
the Background and Foreground colors are at default.
Select
the Airbrush Tool and begin painting over
one of the statue’s legs by {Clicking} and holding.
You’ll notice that instead of painting with Black, a very
light Red color results. In effect, you are painting
the area you wish to make into a Selection. Black
adds to the selection, white subtracts from the selection.
If you {Click} the Swatches Tab
in the Color Palette Group
you’ll notice that all of the Swatches are different
shades of gray. Selecting different shades adds
transparency to your selection, similar to the Feather
effect, the darker the color the greater the transparency.
Once you are familiar with the Painting Tools, you can
use them to make very complex Selections .
{Click}
Edit in Standard Mode to exit Quick Mask Mode.
You’ll notice that the Marquee or Selection area
is outside the area you painted. To reverse the
Selection select Select/Inverse. To force Photoshop
to make the area you painted the Selection area
you have to set the Quick Mask Options .
Quick
Mask Options
{Double-Click} either the Edit in Standard
Mode or Edit in Quick Mask Mode
button to activate the Quick Mask Options dialog-box.

Color
Indicates
Check Selected Areas to force Photoshop to
make the area you paint with any of the Painting Tools
the Selection area. Select Masked Areas to
force Photoshop to make the area outside of your painting
area the Selection.
Color
{Click} the Color swatch to change the mask
color from default Red to something else. You’ll
find this useful when you have to select an area with
the same color as the Mask. Changing it will make
your editing easier.
Enter
a different value in the Opacity field to
increase or decrease the opacity of the Mask. This
has no effect on the opacity level of the actual Selection,
it affects how much of the image you can see while creating
the Mask.
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