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You
can easily build websites by importing and modifying
images and clipart from other sources. However, if
you want your work to be different from anything else
out there you must be able to design original content. One
way to do this is to use Firework’s Drawing Tools
to create your own illustrations.
Most
of Fireworks tools operate in both Vector and Image
Editing Mode. Recall that earlier in the manual
we discussed the difference between the two modes
and how you switch between them. The drawback
to creating material in Image Editing mode is that,
in some cases, it can’t be edited once it’s been applied. For
example, if you were to apply an airbrushed stroke to
a layer with a bitmapped photograph on it you would
be unable to erase the new stroke without also removing
some of the photograph. A very simple way to avoid
this problem altogether is to place your image content
on Layers. We will be discussing Layers in a
later unit.
An
even easier way to avoid problems like the one described
above is to use the drawing tools while in Object
Mode. Any vector content in your image remains
completely editable at all times just so long as your
document remains in the Fireworks native file format. You
can place as many vector shapes on the same layer
as you wish and they will remain editable. That
having been said you must always keep in mind the
differences between vector and bitmap image information
and the benefits and drawbacks of both. The vector
tools are very useful but they are also limited to
the creation of relatively simple illustrations. You
would never use vectors to display the complex color
information of a detailed photograph.
It
might be useful to start off this unit by examining
the Color Mixer and the Swatches Panel.
After all, you can’t do anything with the tools unless
you have a color to apply.
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